Server Information
- Initiation of tests:
- 02/10/2026
- Official opening:
- Defining
- Status:
- Offline
- Online time of current session:
- Unavailable
Online time starts again when the game server is restarted. Measurement is updated every minute.
Characters and evolution
- Races:
- Slayer, Vampire and Ousters.
- Initial level:
- 1
- Maximum level:
- 500 — 150 Base level + 350 J.C.
- JC:
- Available at level 150, respecting the requirements of race and character.
- Gold limit per character:
- 2.000.000.000
- Ranking:
- 50 first characters of each race.
Reset
Cada personagem pode fazer até 5 resets. Com cash, o reset fica disponível a partir do nível 250; no cash, Yeah. necessário chegar ao nível 500.
| Reset | With cash — level 250 or more | No cash — level 500 | Extra points |
|---|---|---|---|
| 1º | 1.000 Wild Coins | 1.000.000.000 gold | 100 |
| 2º | 1.000 Wild Coins | 1.300.000.000 gold | 200 |
| 3º | 2.000 Wild Coins | 1.600.000.000 gold | 300 |
| 4º | 2.000 Wild Coins | 2.000.000.000 gold | 400 |
| 5º | 4.000 Wild Coins | 2.000.000.000 gold | 500 |
Every reset returns the character to the level 150, keeps JC and remakes the attributes and points equivalent to this level by adding the bonus of the current reset. Previous points are replaced: 100, 200, 300, 400 and 500 points don't accumulate.
To reset, leave the account disconnected from the game and character selection. Open Reset.
Experience and drop
Temporary test mode: XP, rank, pet, item drops and Gold earned from NPCs and quests use x1000. Transfers, currency conversion, prices and hourly Medals keep their existing rules.
The fees below are checked in the active server database. The final gain of experience also depends on the monster, level, race, and bonus of the character. Drop rates modify the original chances; they do not guarantee that an item will be received.
- Fee event:
- Active
- Monster XP — base rate:
- 1×
- Event XP Multiplier:
- 1000× — applied when the event is active.
- Rank XP:
- 1000×
- Pet XP:
- 1000×
- Drop of items:
- 1000×
- Rare item multiplier:
- 1000×
- Premium XP:
- 1×
- Premium drop:
- 1×
No event, your XP multiplier is not applied. The base rate of monsters remains active. Rank and pet follow the own rates displayed above.
Mercadão, cash and services
Stores: Wild Coins e Gold Medals usam o saldo compartilhado entre site e jogo. Cash Shopping e Medal Shopping oferecem os mesmos 132 produtos; o valor em medalhas Yeah. 10 vezes o valor em Wild Coins. As compras feitas no site ficam no inventário do site do personagem escolhido. O resgate exige conta deslogada e espaço no inventário do personagem. As compras feitas dentro do jogo continuam na janela Compras.
Mercadão: shopping with the character's gold, by 10 times the suggested price of sale of the item. The account must be disconnected. Purchases and sales made in Mercadão generate a notification in the mail of the site.
Conversation in Cash Shopping: 1 Wild Coin = 5.000 gold; 200.000 Wild Coins = 1.000.000.000 gold. The gold stays in the site inventory of the chosen character, with limit of 50.000.000.000. The draw sends gold to the same character in the game, respecting the total limit of 2.000.000.000 that he can carry and cash the gold he already owns.
Cash Shopping: pagamento com Wild Coins; compras feitas no site ficam no inventário do site do personagem do card, com resgate somente deslogado e com espaço no inventário. Gold convertido fica separado no inventario do site for saque parcial.
Forge: management of options according to item category and its compatibility rules.
Dark-Pédia: Server catalog organized by category, race, gender and level. Legacy records without implementation are identified.
GM Transparency: public records of administrative actions captured since the activation of the audit.
Limits of use: 2 Thickness of Gold by character in the game and 2 Thickness of Wild Coins and Medals in account. The inventory of the site of each character saves until 50 billions of each coin, with deposit and looting.
